Hybrid Monetization Trends Submit the survey and enter a prize draw to win tickets to Gamesforum London 2024! Question Title * 1. First Name Question Title * 2. Last Name Question Title * 3. Job Title Question Title * 4. Company Question Title * 5. Company Sector Games Developer Games Publisher Ad Network, SSP, or DSP Ad Creative or Ad Tech Tools Other (please specify) Question Title * 6. Country Question Title * 7. Email Question Title * 8. How has the revenue mix of In-App Ad (IAA) revenue versus In-App Purchases (IAP) changed in the past year for your company? IAPs have increased its revenue share from last year compared to IAA monetization IAA monetization has increased its revenue share from last year compared to IAPs The revenue mix has stayed about the same I don’t know Question Title * 9. Do you think your revenue mix (IAA vs. IAPs) will change in the next 12 months? IAA will still be bigger that IAPs IAPs will still be bigger than IAA It will be a more even split between IAA and IAP No change Question Title * 10. How has the revenue mix from contextual ads (iOS users who did not consent to their identifier being tracked) versus targeted ads (iOS users who did consent) changed in the past year for your company? Contextual ads have increased Targeted ads have increased Stayed about the same I don’t know Question Title * 11. How has the volume of impressions served by contextual ads versus targeted ads changed in the past year for your company? Contextual ads have increased Targeted ads have increased Stayed about the same I don’t know Question Title * 12. Please rank the following metrics for improvement with your highest priority metric to focus on at the top. 1LTVMove up LTVMove down LTV2CPMMove up CPMMove down CPM3Ad ARPDAUMove up Ad ARPDAUMove down Ad ARPDAU4Ad Impressions per DAUMove up Ad Impressions per DAUMove down Ad Impressions per DAU5Blended IAP and Ad ARPDAUMove up Blended IAP and Ad ARPDAUMove down Blended IAP and Ad ARPDAU6% DAU viewing at least one ad per impression per dayMove up % DAU viewing at least one ad per impression per dayMove down % DAU viewing at least one ad per impression per day7% DAU consenting to ATT target adsMove up % DAU consenting to ATT target adsMove down % DAU consenting to ATT target ads Question Title * 13. When considering how your company’s product, monetization, and ad monetization teams work together, please rank your biggest challenges (highest priority at the top). 1Understanding cannibalisation trade offs between purchases and ad revenueMove up Understanding cannibalisation trade offs between purchases and ad revenueMove down Understanding cannibalisation trade offs between purchases and ad revenue2Understanding potential upsides and cannibalisation trade offs of cross promotion across your game portfolioMove up Understanding potential upsides and cannibalisation trade offs of cross promotion across your game portfolioMove down Understanding potential upsides and cannibalisation trade offs of cross promotion across your game portfolio3Planning against CPI, CPM, and LTV trends by geoMove up Planning against CPI, CPM, and LTV trends by geoMove down Planning against CPI, CPM, and LTV trends by geo4Understanding segmentation of players across both purchase monetization and ad impression capacityMove up Understanding segmentation of players across both purchase monetization and ad impression capacityMove down Understanding segmentation of players across both purchase monetization and ad impression capacity5Testing new ad formats that specifically cater to privacy or app store regulationsMove up Testing new ad formats that specifically cater to privacy or app store regulationsMove down Testing new ad formats that specifically cater to privacy or app store regulations6Devising new frameworks or processes that enable better cross-team collaborationMove up Devising new frameworks or processes that enable better cross-team collaborationMove down Devising new frameworks or processes that enable better cross-team collaboration7Tackling ad quality and ad placement strategy to improve player experienceMove up Tackling ad quality and ad placement strategy to improve player experienceMove down Tackling ad quality and ad placement strategy to improve player experience Question Title * 14. In the next six months do you plan to do any of the following? Please check all that apply. Implement or advance your hybrid monetization strategy Segment your monetization strategy between iOS and Android Increase UA ad spend on in-game ads Increase conversion on IAPs Launch own web store for direct purchases Drive more traffic to direct purchases (existing web store) Monetize with non-distruptive in-game ad formats Go direct to brands for ad campaigns or in-game sponsored live-ops Stop using certain formats (please specify in comment box) None of the above . Question Title * 15. What would you say is your single biggest monetization pain point to be addressed in the next 12 months? Question Title * 16. Please share any additional insights into what you think are the big hybrid monetization trends over the next 12 months? Question Title * 17. Is it ok if we contact you to ask for more context or clarify your answers? Yes No Done