Colonist Aging / Dying Of Old Age
|
|
|
|
|
Objectives/Missions
|
|
|
|
|
Additional Decorative Items
|
|
|
|
|
Training Equipment To Increase Colonist Attributes/Skills
|
|
|
|
|
Random Events With Positive/Negative Outcomes
|
|
|
|
|
Main Story Campaign
|
|
|
|
|
Additional Surface Points Of Interest
|
|
|
|
|
Ability To Manage Colonist Activity (work/sleep/recreation) Using Time Tables
|
|
|
|
|
Underground Threats That Would Require Combat/Defense Mechanics
|
|
|
|
|
Planet Surface Threats That Would Require Combat/Defense Mechanics
|
|
|
|
|