Levels: 3 Levels completed
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Levels: Impressive Parallax Scrolling
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Levels: Top Down Levels & w/ believable Player Mechanics
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Levels: Levels are well thought out and flow well together
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Game Story: Theme well thought out and solid
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Splash Screen: Well Crafted & Instructional
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Player: Running, Falling and Jumping
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Player: Swimming
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Player: Flying
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Player: Climbing
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Player: Swinging (not required)
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Enemy: Static & Dynamic
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Friendly Sprite
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Self Sprite
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Attack1 & 2: Basic & Medium Complexity
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Attach 3: Impressive
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Attributes: Health
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Attributes: Lives
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Physics: Box2D Incorported
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All code (un-baked) is submitted on game (100% if yes, 0% if no)
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What percentage did you spend programming (vs the artwork and design)? (example if you spend 60% of the total time on your game programming and debugging, versus the time you spent generating the design and work then pick 60%).
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